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Exceptionally comfortable and immersive headset. It demands a powerful PC to run correctly. After installation, it will give you unmatched performance and experience on a high-end level. It’s brilliant and starts operating whenever detected by sensors in-range.
Compatible with console controllers e.g., Xbox and PS. It provides you a premium virtual reality experience that is fine against its comparators.
If you want one of the top VR experiences around, you can’t go wrong with Rift. But you still have a budget to shop, right? It’ll cost you and will give you an immersive experience, on the other hand. Superb performance and deserves a medal on its chest. Discover an immersive premium virtual reality experience without spending thousands of dollars.
Noble friendly device but doesn’t hold good user feedback on long-gamming sessions and lose comfortability. It keeps the title of excellent motion tracking against every other VR headset on the line.
What good is a gun without ammo? The quality of the shot depends upon the quality of the bullet. The same goes for VR headsets; the overall quality of the experience depends upon the functionality it holds.
In this particular and curious case of Oculus Rift vs. HTC Vive, you’ll learn a lot and, in the end, will be enabled to make your own choice according to your needs.
After performing a series of individual tests on both headsets, our experts prepared different score tables that relate to different sections that matter. Look what they found.
Ready to meet the kings? These both are top-rated PC tethered VR headsets. What is the secret within them both that makes them so unique? Let’s find out together.
Both provide an excellent immersive virtual reality experience. Oculus Rift was king once, but can it compete with the original Vive? Vive was introduced in April 2016, and Oculus started showing its age by then, which is a benefit in its way because it gained the trust of many and extended its library with quality experiences.
These both will cost you many dollars but will give you a high-end immersive virtual experience that you will not able to forget easily. Stick with us for more details.
They both were from a different and long way from home and considered once the most significant PC-tethered VR headsets. They both hold the title of having the most comprehensive libraries of VR games and extremely fully developed motion controls. Let’s nuke them both and see what characteristics they hold.
Oculus Rift uses dual PenTile OLED screen lenses for a combined resolution of 2160×1200, and HTC Vive uses OLED screen panels, each having a resolution of 1080×1200 (2160×1200 combined pixels). It’s fair because they were high-quality lenses and considered the best in the past.
Both headsets have two separate panels for each eye, no like the latest headsets e.g., Oculus Rift S and Oculus Go, which contains only a single full LCD panel and has three subpixels of each pixel.
Oculus Rift operates on a refresh rate of 80 Hz. They programmed and functioned the headset in the way that it never will let you feel like you have a virtual reality experience at 80Hz, but it always seems near to 90Hz refresh rate.
HTC Vive has a refresh rate of 90Hz and beats the Oculus Rift in this one. Its unique OLED panels, while operating on a 90Hz refresh rate, generate an immersive and amazing virtual experience.
The average adult male IPD range is ~65mm, and the average female IPD range is ~63mm. The IPD range on your Oculus Rift is 58-71 mm. Just move the physical slider and go-on like this until you reached the most comfortable level that you think will be suitable.
Average and, mostly suitable IPD preferred on Vive is 65mm. Make sure to set your Vives IPD to something closer to these means.
HTC Vive does not contain built-in headphones and to experience high-quality 3D audio, needs come to buy High-Res 3D audio certified headphones. And also, make sure that SteamVR is sending voice to your headset. In case if you never heard of SteamVR, it’s an app that is essential to install on your PC to set up your HTC Vive accurately.
The same procedure goes for Oculus Rift but has built-in removable headphones, and the essential app is named Oculus. Audio will come directly from your PC and will be filtered pre-defined.
HTC uses a camera near the bottom rim, two wireless handheld controllers, and two Lighthouse base stations to track your activity and movement across the immersive virtual world it offers. You can now use Lighthouse base stations 2.0, which gives you more accuracy and more space for a room-scale experience.
Oculus uses Oculus Sensors, which are IR LEDs, and helps to transfer your activity into a virtual world movement. It requires four IR LEDs to give you accurate movement calculations. No tracking camera on the headset and use wireless handheld controllers.
What did we learn from the last generation gaming? That controlling games with motion is a very tricky thing to get right. It’s even more delicate in VR, calculating movement wirelessly with the help of touch controllers. They both require a pair of controllers to experience like a real, world digital VR environment.
Oculus Rift, when first launched, didn’t include motion controllers. These controllers first released as optional gadgets for Oculus under the price of $120. They are way more comfortable to hold as compared to HTC Vive controllers. Its analog sticks are also provided way better accuracy in many VR games.
HTC Vive came with the controllers. Vives motion controllers are button wands that give remarkable accuracy. When a Vive motion controller got activate, you can see its location in the virtual world while having your headset on; it will let you know so you can pick it easily.
Face the future of gaming with Oculus Rift, HTC Vive, or maybe with Valve on PC instead of on an Xbox One or PS4. Because in this way, you may earn the importance of availability HTC Vive, Oculus Rift, and a bunch of others offers when it comes to sharing controllers and enhancing your game skills.
Oculus Rift only contains one headset attached cable to deal with, and on the other hand, HTC Vive deals with 3 PC-linked headset cables that are complex in organizing and also complex in the set-up. A great need for a New HTC Wireless Adapter, but it is not compatible with HTC Vive.
HTC Vive did great managing cables in design alongside with the head adjustable strips. Oculus Rift design is not that comfortable if compared with the original Vive, and that leads to poor cable management, but there is only one cable to deal with, so it is not much of a problem.
Oculus holds the FOV of more than 90 degrees horizontal, which is a 110-degree field of view diagonal, this double than any other previous VR headsets and is the primary strength of the device.
HTC Vive has the best field of view with 145 degrees, which means you are getting a FOV of 100 horizontal degrees and 110 vertical degrees while your eyes 10mm distanced from lenses. These numbers define the best immersive virtual experience possible.
Another big difference, when you go in-depth and break down the resolution, you will find that the pixel per inches (PPI) makes a significant difference between them. If you are looking for the best image quality possible, grab the HTC Vive.
HTC Vive, with the highest image quality, offers 448 PPI, and Oculus Rift offers 461 PPI. It seems like Rift beat the Vive, but what happened is all other factors mattered, and in the end, the output of the best VR image quality title goes to HTC Vive.
What was before Rift? It was a game-changing comprehensive VR headset and considered cheaper against low-resolution video glasses, which costs thousands of dollars back then. It was once considered a promising prototype that became a high-end VR ecosystem collaborated by Facebook and owned by Samsung.
Comming with the speed of the wind, competing, and giving a tough challenge to Rift was the HTC Vive. This VR headset was a non-Oculus VR gaming headset for PC gamers collaborated by Steam and owned by HTC. It was the Oculus biggest competitor the world has ever seen.
Let’s put them in front of each other and compare every single characteristic and feature they hold.
The core gadget of every VR system is its VR headset. It is an essential part, and its design matters. It’s also where Oculus Rift and HTC Vive matter the most for comfortability purposes.
Weight is distributed equally overhead of them both, but Rift seems a little bit lighter than Vive. Vive is also a little bit heavier from the front then the Rift. Wires’ distribution is entirely managed by them both.
Both provide 360 degrees of environmental tracking to interact with. Vive feels more comfortable then Rift and offers more accuracy because so many sensors got used on the front side of the headset along with the front-camera.
HTC Vive and Oculus Rift both headsets display picture at 1080 x 1200 pixels per eye with a 110 degrees field of view at 80Hz and 90Hz of refresh rate simultaneously. Both headsets have the functionality of built-in sensors and also work with the external sensors for motion capturing and movement tracking accurately and correctly.
Now we want your complete focus on one thing that we are going to say. Vive uses OLED display lenses, so does the Rift but output a 461 pixels per inch quality image and HTC Vive of 448 pixels per inch, which makes a difference, and this edge in quality can produce a high-quality image as compared to the image provided by HTC Vive.
In the end, only numbers will matter the most right? Oculus Rift vs. HTC Vive can’t be described any better than their specifications comparison. However, either you will earn the trust of the winner or lose of the looser.
Oculus Rift vs. HTC Vive| Specification Comparison
Detailed Specifications | HTC Vive
Detailed Specifications | Oculus Rift
Virtual reality is nothing more but just a complicated technology. It didn’t have to be complicated while in use. The setup of these both headsets is direct. Oculus Rifts setup is way much simpler than the HTC Vives.
To set up an Oculus Rift, you just have to go through some simple steps. Like download, the Oculus software on your PC, plug the headset into USB 3.0 port, attach HDMI output through HDMI 1.3 port, and plug external sensors into PC. All done!
On the other hand, Vive is complicated. It uses a device named Linked Box, which helps to make a bridge between the headset and the PC. Connections like HDMI and USB are made through PC to Link Box. These cables then attached to the cables coming from the headset and are 10-foot in length.
That was just an overview of setting up these devices for proper instructions read the in-box manual of the one which you will buy.
It’s a very close call. Both contain classic and quality interfaces. It depends upon the screen lenses used, PPI, FOV, and per-eye resolution. These properties of them both are nearly equal and output quality as well.
But our experts noticed more sharpness in HTC Vive, but it sometimes blurs far objects in the virtual world, but they mostly remained un-noticed unless you are out there looking for them.
Oculus Rift outputs a smooth quality image, and its interface looks alive. Go with the Rift if you are looking for more smooth play and go with the Vive if you are looking for sharper play. Both provide detailed quality in their interfaces.
What is required for a VR hardware to run? VR software and HTC Vive and Oculus Rift both come with their software and content store. Rift uses the Oculus store, and the Vive uses the SteamVR. SteamVR is the most popular and the biggest PC game store on the internet, and that is a huge advantage on the Vive side.
Each store contains unique, different, and interesting VR experiences, but neither of them both has triple-A game titles that can define these headsets and can take them to there limits. A few years ago, if they at least included not a lot but just a single title, though. So many things could have been changed by now.
Keeping track of your every move even when you blink translated into virtual world movement is not still possible, but we have the next best thing for you. HTC Vive, which can track your physical movement with the help of Lighthouse base station 2.0 for a room-scale perfect, and immersive virtual experience. Tracking with base station 1.0, the area was limited to 6.5 x 5.0 feet, but by the tracking update 2.0, the area got extended to 10 x 10 feet.
Oculus Touch controllers tracking is slightly accurate from the Vive controllers. Because it’s the design that makes the tracking of Oculus touch controllers so unique.
The tracking area movement of the Oculus Rift was limited. First, it launched because it came with a single motion camera that also needs to be placed in front of this VR, and it also doesn’t require Oculus Touch controllers to be as an essential input device. Now HTC added another sensor to its pack and can give you the same 6.5 x 5 feet room-scale area experience.
The quality of Video and Audio for an immersive VR experience is directly proportional to each other. There is no use of one without the other hence it is essential to maintain the quality output for them both. Both headsets did great in image output, and now we will see how good they can produce audio.
Oculus Rift has built-in one-ear headphones, and HTC Vive has a 3.5mm headphone jack, which includes the earphones from any of your favorite headphones. Vive’s physical jack is nothing but just another wire to deal with.
Rift’s headphones are easier to use, but its only a matter of fact that which one do you prefer. They both provided quality sound output and considered the best in the game.
To run these headsets excluding the essential gadgets required to run them both, what was left is only your PC, and it should be so powerful that it can run the headsets smoothly. What they required in a PC is described below.
Oculus Rift vs. HTC Vive | Minimum PC requirement comparison
Minimum Requirement | for HTC Vive
Property HTC Vive
Operating System Win 7 64 bit
Processor i5-3470T 2.8GHz / AMD FX-8100
Graphics Card AMD Radeon HD 6990 or NVIDIA GeForce GTX 780
RAM 4 GB
USB Ports 1x USB 2.0 or newer
Video Output Compatible HDMI 1.4 video output
DirectX DirectX 11
Minimum Requirement | for Oculus Rift
Property Oculus Rift
Operating System Windows® 10.
Processor Intel i3-6100/AMD Ryzen 3 1200, FX4350 or greater
Graphics Card NVIDIA GTX 1050 Ti/AMD Radeon RX 470
RAM 8 GB
USB Ports 1 x USB 3.0 port, plus 2 x USB 2.0 ports
Video Output Compatible HDMI 1.3 video output
DirectX DirectX 11
We prefer upgrading to Windows® 10 for the best results with them both.
Oculus Rift is powerful-strong and includes Oculus Touch Motion Controllers within the range from $380 to $450. It is the best and the lowest price against the quality premium virtual experience.
On the other hand, HTC Vive is a high-performance VR headset and now looks more appealing with its compatibility with new-gen gadgets which it supports. This headset will cost you nearly $500, and you have to buy controllers and other essential gadgets separately.
HTC Vive vs. Oculus Rift was a tough one. It’s hard to declare the best one because they have similar properties in many significant ways. Similar interface, display properties, built based on similar standards, undeniably similar performance, and same comfortability and availability levels.
They both have drawbacks but, oh, man! The majority of them are also the same. Like they both have no Triple-A title to experience, design properties e.g., weight distribution, ventilation system, and enough room to wear glasses.
Physical properties and mechanics are also the same. Both use external sensors for movement calculation, both are PC based and PC compatible, its also hard to set up these both devices, and they both give you nearly premium virtual experience on an average cost.
Let’s talk about their differences. HTC Vive cable management is not a fine work; it shows sharper images but sometimes blurs the far VR objects, Heat-up when someone wears it for a long time, the light coming through the nose area it is unnoticeable but still can ruin your little bit of experience.
On the other hand, Oculus Rift misses’ visuals sometimes when it is in the loading screen virtual area, accuracy and perfection in movement can be disturbed when the distance from the main front sensor is too much.
Buy HTC Vive if you;
Buy Oculus Rift if you;
What have we learned from the Oculus Rift vs. HTC Vive? Both are excellent VR headsets and are capable of giving you premium VR experience at a lower cost. High-durability and brilliant performance are the reasons why you will buy one of them.
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